作者 yangfu

机会编码

  1 +package agg
  2 +
  3 +import (
  4 + "encoding/json"
  5 + "fmt"
  6 + "gitlab.fjmaimaimai.com/mmm-go/gocomm/pkg/log"
  7 + "opp/internal/utils"
  8 +)
  9 +
  10 +//模块编号
  11 +const (
  12 + M_ENTERPRISE string = "ENTERPRISE" //企业基础设置
  13 + M_SYSTEM string = "SYSTEM" //系统设置
  14 + M_SYSTEM_OPPORTUNITY string = "SYSTEM_OPPORTUNITY" //机会管理
  15 + M_ENTERPRISE_PROFILE string = "ENTERPRISE_PROFILE" //企业信息维护
  16 + M_ENTERPRISE_ORGANIZATION string = "ENTERPRISE_ORGANIZATION" //组织架构设置
  17 + M_ENTERPRISE_EMPLOYEE_POST string = "ENTERPRISE_EMPLOYEE-POST" //员工职位设置
  18 + M_ENTERPRISE_EMPLOYEE_ROLE string = "ENTERPRISE_EMPLOYEE-ROLE" //员工角色/权限设置
  19 + M_ENTERPRISE_EMPLOYEE string = "ENTERPRISE_EMPLOYEE" //员工设置
  20 + M_SYSTEM_OPPORTUNITY_TEMPLATE string = "SYSTEM_OPPORTUNITY-TEMPLATE" //机会模板管理
  21 + M_SYSTEM_RATING string = "SYSTEM_RATING" //评分模式设置
  22 + M_SYSTEM_ANNOUNCEMENT string = "SYSTEM_ANNOUNCEMENT" //公告管理
  23 +)
  24 +
  25 +type CodeToObject func() PermissionOptionObject
  26 +
  27 +var CodePermissionObject = map[string]CodeToObject{
  28 + M_ENTERPRISE_ORGANIZATION: NewPermissionOptionBase, //公司组织架构设置
  29 + M_ENTERPRISE_EMPLOYEE_POST: NewPermissionOptionBase, //公司职务管理
  30 + M_ENTERPRISE_EMPLOYEE_ROLE: NewPermissionOptionBase, //员工角色/权限设置
  31 + M_ENTERPRISE_EMPLOYEE: NewPermissionOptionBase, //公司员工管理
  32 + M_ENTERPRISE: NewPermissionOptionBase, //企业基础设置(大节点)
  33 + M_SYSTEM: NewPermissionOptionBase, //系统设置(大节点)
  34 + M_ENTERPRISE_PROFILE: NewPermissionOptionBase, //企业信息维护
  35 + M_SYSTEM_OPPORTUNITY_TEMPLATE: NewPermissionOptionBase, //机会模板管理
  36 + M_SYSTEM_RATING: NewPermissionOptionBase, //评分模式
  37 + M_SYSTEM_OPPORTUNITY: NewOptionOpportunity, //机会管理
  38 + M_SYSTEM_ANNOUNCEMENT: NewPermissionOptionBase, //公告管理
  39 +}
  40 +
  41 +type PermissionOptionObject interface {
  42 + // StringUnmarshal(string) error
  43 + // ObjectMarshal() string
  44 + GetValidFunc(string) func(UserObject) bool
  45 + MergeObject(string) error
  46 +}
  47 +
  48 +type UserObject struct {
  49 + UserId int64 `json:"user_id"`
  50 + CompanyId int64 `json:"company_id"`
  51 + UserCompanyId int64 `json:"user_company_id"`
  52 +}
  53 +
  54 +//PermissionOptionBase 基本权限
  55 +type PermissionOptionBase struct {
  56 + Check int8 `json:"check"`
  57 +}
  58 +
  59 +var (
  60 + _ PermissionOptionObject = &PermissionOptionBase{}
  61 +)
  62 +
  63 +func NewPermissionOptionBase() PermissionOptionObject {
  64 + return &PermissionOptionBase{
  65 + Check: 1,
  66 + }
  67 +}
  68 +
  69 +func (p *PermissionOptionBase) ValidDefault(obj UserObject) bool {
  70 + if p.Check == 1 {
  71 + return true
  72 + }
  73 + return false
  74 +}
  75 +
  76 +//GetValidFunc PermissionOptionBase 接口实现
  77 +func (p *PermissionOptionBase) GetValidFunc(k string) func(UserObject) bool {
  78 + m := map[string]func(UserObject) bool{
  79 + "default": p.ValidDefault,
  80 + }
  81 + if _, ok := m[k]; ok {
  82 + return m[k]
  83 + }
  84 + return nil
  85 +}
  86 +
  87 +func (p *PermissionOptionBase) MergeObject(jsonString string) error {
  88 + var obj PermissionOptionBase
  89 + err := json.Unmarshal([]byte(jsonString), &obj)
  90 + if err != nil {
  91 + return err
  92 + }
  93 + if obj.Check > p.Check {
  94 + p.Check = obj.Check
  95 + }
  96 + return nil
  97 +}
  98 +
  99 +// //StringUnmarshal PermissionOptionBase 接口实现
  100 +// func (p *PermissionOptionBase) StringUnmarshal(s string) error {
  101 +// err := json.Unmarshal([]byte(s), p)
  102 +// return err
  103 +// }
  104 +
  105 +// //ObjectMarshal PermissionOptionBase 接口实现
  106 +// func (p *PermissionOptionBase) ObjectMarshal() string {
  107 +// bt, err := json.Marshal(p)
  108 +// if err != nil {
  109 +// return ""
  110 +// }
  111 +// return string(bt)
  112 +// }
  113 +
  114 +/*
  115 +机会管理模块
  116 +CheckOpp
  117 +CheckDeparment
  118 +OptionOpportunity
  119 +*/
  120 +
  121 +//CheckDeparment 特殊的查看条件设定中关于部门的设定
  122 +type CheckDeparment struct {
  123 + Id int64 `json:"id"`
  124 + Name string `json:"name,omitempty"`
  125 + Wait int `json:"wait"`
  126 + OpenAll int `json:"open_all"`
  127 + OpenDepart int `json:"open_depart"`
  128 +}
  129 +
  130 +//CheckOpp 特殊的查看条件设定
  131 +type CheckOpp struct {
  132 + Departments []CheckDeparment `json:"departments"`
  133 +}
  134 +
  135 +//OptionOpportunity 机会管理 高级权限设置
  136 +type OptionOpportunity struct {
  137 + Check int `json:"check"`
  138 + CheckMap map[int]int `json:"-"`
  139 + CheckOption CheckOpp `json:"check_option"`
  140 + EditSorce int `json:"edit_sorce"`
  141 + EditPublicStatus int `json:"edit_public_status"`
  142 + CloseChance int `json:"close_chance"`
  143 + EditChance int `json:"edit_chance"`
  144 +}
  145 +
  146 +/*
  147 +机会管理高级设置中的 check
  148 +1:禁止查看所有机会:禁止查看所有机会(除自己提交过的机会及可执行审核操作的机会)
  149 +2:仅查看自己部门和公开机会:查看对自己部门公开的机会+公司公开的机会
  150 +3:特定部门的机会:自由配置选定部门的待审核、公司公开、部门公开的机会+查看对自己部门公开的机会
  151 +4:查看所有机会:查看所有部门的待审核机会、公开机会及部门公开机会
  152 +*/
  153 +const (
  154 + OpportunityCheckLv1 int = 1
  155 + OpportunityCheckLv2 int = 2
  156 + OpportunityCheckLv3 int = 3
  157 + OpportunityCheckLv4 int = 4
  158 +)
  159 +
  160 +var (
  161 + _ PermissionOptionObject = &OptionOpportunity{}
  162 +)
  163 +
  164 +func NewOptionOpportunity() PermissionOptionObject {
  165 + return &OptionOpportunity{
  166 + Check: OpportunityCheckLv4,
  167 + CheckMap: make(map[int]int),
  168 + CheckOption: CheckOpp{
  169 + Departments: []CheckDeparment{},
  170 + },
  171 + }
  172 +}
  173 +
  174 +//GetValidFunc PermissionOptionBase 接口实现
  175 +func (p *OptionOpportunity) GetValidFunc(k string) func(UserObject) bool {
  176 + m := map[string]func(UserObject) bool{
  177 + "check": p.ValidCheck,
  178 + }
  179 + if _, ok := m[k]; ok {
  180 + return m[k]
  181 + }
  182 + return nil
  183 +}
  184 +
  185 +//MergeObject PermissionOptionBase 接口实现
  186 +func (p *OptionOpportunity) MergeObject(jsonString string) error {
  187 + var obj OptionOpportunity
  188 + err := json.Unmarshal([]byte(jsonString), &obj)
  189 + if err != nil {
  190 + return err
  191 + }
  192 + if p.CheckMap == nil {
  193 + p.CheckMap = make(map[int]int)
  194 + }
  195 + p.CheckMap[obj.Check] = 1
  196 + departMap := make(map[int64]*CheckDeparment)
  197 + for k := range p.CheckOption.Departments {
  198 + i := p.CheckOption.Departments[k].Id
  199 + departMap[i] = &p.CheckOption.Departments[k]
  200 + }
  201 + //列表合并
  202 + for k := range obj.CheckOption.Departments {
  203 + i := obj.CheckOption.Departments[k].Id
  204 + if _, ok := departMap[i]; ok {
  205 + if obj.CheckOption.Departments[k].OpenAll > departMap[i].OpenAll {
  206 + departMap[i].OpenAll = obj.CheckOption.Departments[k].OpenAll
  207 + }
  208 + if obj.CheckOption.Departments[k].OpenDepart > departMap[i].OpenDepart {
  209 + departMap[i].OpenDepart = obj.CheckOption.Departments[k].OpenDepart
  210 + }
  211 + if obj.CheckOption.Departments[k].Wait > departMap[i].Wait {
  212 + departMap[i].Wait = obj.CheckOption.Departments[k].Wait
  213 + }
  214 + } else {
  215 +
  216 + departMap[i] = &obj.CheckOption.Departments[k]
  217 +
  218 + }
  219 + }
  220 + p.CheckOption.Departments = make([]CheckDeparment, 0)
  221 + for k := range departMap {
  222 + p.CheckOption.Departments = append(p.CheckOption.Departments, *departMap[k])
  223 + }
  224 + if obj.CloseChance > p.CloseChance {
  225 + p.CloseChance = obj.CloseChance
  226 + }
  227 + if obj.EditPublicStatus > p.EditPublicStatus {
  228 + p.EditPublicStatus = obj.EditPublicStatus
  229 + }
  230 + if obj.EditSorce > p.EditSorce {
  231 + p.EditSorce = obj.EditSorce
  232 + }
  233 + if obj.EditChance > p.EditChance {
  234 + p.EditChance = obj.EditChance
  235 + }
  236 + return nil
  237 +}
  238 +
  239 +func (p *OptionOpportunity) ValidCheck(obj UserObject) bool {
  240 + if p.Check > 0 {
  241 + return true
  242 + }
  243 + return false
  244 +}
  245 +
  246 +func (p *OptionOpportunity) ValidEditSorce(obj UserObject) bool {
  247 + if p.EditSorce > 0 {
  248 + return true
  249 + }
  250 + return false
  251 +}
  252 +func (p *OptionOpportunity) ValidEditPublicStatus(obj UserObject) bool {
  253 + if p.EditPublicStatus > 0 {
  254 + return true
  255 + }
  256 + return false
  257 +}
  258 +
  259 +func GetUserPermission(userCompanyid int64) (map[string]PermissionOptionObject, error) {
  260 + type CodeOpptionData struct {
  261 + Code string `orm:"column(code)"`
  262 + Opption string `orm:"column(opption)"`
  263 + }
  264 + const datasql string = `SELECT a.code,a.opption
  265 + FROM role_menu AS a
  266 + JOIN user_role AS b ON a.role_id = b.role_id
  267 + JOIN role AS c ON a.role_id = c.id
  268 + WHERE b.user_company_id=? AND c.delete_at =0`
  269 + var (
  270 + data []CodeOpptionData
  271 + err error
  272 + objMap = make(map[string]PermissionOptionObject)
  273 + )
  274 + err = utils.ExecuteQueryAll(&data, datasql, userCompanyid)
  275 + if err != nil {
  276 + e := fmt.Errorf("EXCUTE SQL ERR:%s", err)
  277 + return nil, e
  278 + }
  279 + for _, v := range data {
  280 + if _, ok := objMap[v.Code]; ok {
  281 + err = objMap[v.Code].MergeObject(v.Opption)
  282 + if err != nil {
  283 + log.Warn(err.Error())
  284 + }
  285 + continue
  286 + }
  287 + if fn, ok := CodePermissionObject[v.Code]; ok {
  288 + obj := fn()
  289 + if err = json.Unmarshal([]byte(v.Opption), obj); err != nil {
  290 + log.Debug("解析权限配置option 失败%s", err)
  291 + }
  292 + objMap[v.Code] = obj
  293 + } else {
  294 + log.Error("未知code:%s", v.Code)
  295 + }
  296 +
  297 + }
  298 + return objMap, nil
  299 +}
@@ -255,7 +255,8 @@ func MsgChanceApprove(header *protocol.RequestHeader, request *protocol.MsgChanc @@ -255,7 +255,8 @@ func MsgChanceApprove(header *protocol.RequestHeader, request *protocol.MsgChanc
255 commItem.ChanceStatus = protocol.ChanceStatusDelete 255 commItem.ChanceStatus = protocol.ChanceStatusDelete
256 } else if chance.ChanceEnableStatus == 0 { //机会关闭 256 } else if chance.ChanceEnableStatus == 0 { //机会关闭
257 commItem.ChanceStatus = protocol.ChanceStatusClose 257 commItem.ChanceStatus = protocol.ChanceStatusClose
258 - } else { 258 + }
  259 +
259 if provider, err = agg.GetUserBaseInfo(chance.ChanceUserId, header.CompanyId); err != nil { 260 if provider, err = agg.GetUserBaseInfo(chance.ChanceUserId, header.CompanyId); err != nil {
260 commItem.ChanceStatus = protocol.ChanceStatusDelete 261 commItem.ChanceStatus = protocol.ChanceStatusDelete
261 log.Error(err) 262 log.Error(err)
@@ -273,7 +274,6 @@ func MsgChanceApprove(header *protocol.RequestHeader, request *protocol.MsgChanc @@ -273,7 +274,6 @@ func MsgChanceApprove(header *protocol.RequestHeader, request *protocol.MsgChanc
273 utils.JsonUnmarshal(chance.Videos, &item.Videos) 274 utils.JsonUnmarshal(chance.Videos, &item.Videos)
274 commItem.Chance = item 275 commItem.Chance = item
275 } 276 }
276 - }  
277 277
278 if chance.ReviewStatus == protocol.ReviewStatusPass { 278 if chance.ReviewStatus == protocol.ReviewStatusPass {
279 var approveData *protocol.ApproveData 279 var approveData *protocol.ApproveData
@@ -316,7 +316,8 @@ func MsgChanceSubmit(header *protocol.RequestHeader, request *protocol.MsgChance @@ -316,7 +316,8 @@ func MsgChanceSubmit(header *protocol.RequestHeader, request *protocol.MsgChance
316 commItem.ChanceStatus = protocol.ChanceStatusDelete 316 commItem.ChanceStatus = protocol.ChanceStatusDelete
317 } else if chance.ChanceEnableStatus == 0 { //机会关闭 317 } else if chance.ChanceEnableStatus == 0 { //机会关闭
318 commItem.ChanceStatus = protocol.ChanceStatusClose 318 commItem.ChanceStatus = protocol.ChanceStatusClose
319 - } else { 319 + }
  320 +
320 if provider, err = agg.GetUserBaseInfo(chance.ChanceUserId, header.CompanyId); err != nil { 321 if provider, err = agg.GetUserBaseInfo(chance.ChanceUserId, header.CompanyId); err != nil {
321 commItem.ChanceStatus = protocol.ChanceStatusDelete 322 commItem.ChanceStatus = protocol.ChanceStatusDelete
322 log.Error(err) 323 log.Error(err)
@@ -334,7 +335,6 @@ func MsgChanceSubmit(header *protocol.RequestHeader, request *protocol.MsgChance @@ -334,7 +335,6 @@ func MsgChanceSubmit(header *protocol.RequestHeader, request *protocol.MsgChance
334 utils.JsonUnmarshal(chance.Videos, &item.Videos) 335 utils.JsonUnmarshal(chance.Videos, &item.Videos)
335 commItem.Chance = item 336 commItem.Chance = item
336 } 337 }
337 - }  
338 338
339 if chance.ReviewStatus == protocol.ReviewStatusPass { 339 if chance.ReviewStatus == protocol.ReviewStatusPass {
340 var approveData *protocol.ApproveData 340 var approveData *protocol.ApproveData
@@ -451,7 +451,8 @@ func MsgChanceThumbUp(header *protocol.RequestHeader, request *protocol.MsgChanc @@ -451,7 +451,8 @@ func MsgChanceThumbUp(header *protocol.RequestHeader, request *protocol.MsgChanc
451 commItem.ChanceStatus = protocol.ChanceStatusDelete 451 commItem.ChanceStatus = protocol.ChanceStatusDelete
452 } else if chance.ChanceEnableStatus == 0 { //机会关闭 452 } else if chance.ChanceEnableStatus == 0 { //机会关闭
453 commItem.ChanceStatus = protocol.ChanceStatusClose 453 commItem.ChanceStatus = protocol.ChanceStatusClose
454 - } else { 454 + }
  455 +
455 if provider, err = agg.GetUserBaseInfo(chance.Uid, header.CompanyId); err != nil { 456 if provider, err = agg.GetUserBaseInfo(chance.Uid, header.CompanyId); err != nil {
456 commItem.ChanceStatus = protocol.ChanceStatusDelete 457 commItem.ChanceStatus = protocol.ChanceStatusDelete
457 log.Error(err) 458 log.Error(err)
@@ -469,7 +470,6 @@ func MsgChanceThumbUp(header *protocol.RequestHeader, request *protocol.MsgChanc @@ -469,7 +470,6 @@ func MsgChanceThumbUp(header *protocol.RequestHeader, request *protocol.MsgChanc
469 utils.JsonUnmarshal(chance.Videos, &item.Videos) 470 utils.JsonUnmarshal(chance.Videos, &item.Videos)
470 commItem.Chance = item 471 commItem.Chance = item
471 } 472 }
472 - }  
473 commItem.ReviewStatus = chance.ReviewStatus 473 commItem.ReviewStatus = chance.ReviewStatus
474 } 474 }
475 if chance.SourceType == protocol.SourceTypeComment { 475 if chance.SourceType == protocol.SourceTypeComment {