query_set_components_layout_rule.go 1.5 KB
package domain

const (
	CellTypeTable      = "Table"
	CellTypeTableField = "TableField"
	CellTypeText       = "Text"
	CellTypeNull       = "Null"
)

const (
	DirectionNone  = "Null"
	DirectionRight = "Right"
	DirectionDown  = "Down"
)

type LayoutRule struct {
	LayoutRuleItem
}

type LayoutRuleItem struct {
	Cells []*LayoutCell `json:"cells"`
}

type LayoutCell struct {
	Type      string          `json:"type,omitempty"` // Table TableField  Text Null
	Data      *LayoutCellData `json:"data,omitempty"`
	Direction string          `json:"direction,omitempty"` // 向右:Right 向下:Down
	Position  *Location       `json:"position"`
	X         int             `json:"-"`
	Y         int             `json:"-"`
	Length    int             `json:"-"`
	BlockData []string        `json:"-"`
	ImageData string          `json:"-"`
}
type Location struct {
	X int `json:"x"`
	Y int `json:"y"`
}

type LayoutCellData struct {
	//Table      *Table      `json:"table,omitempty"`
	//Field      *Field      `json:"field,omitempty"`
	TableField *TableField `json:"tableField"`
	Text       string      `json:"text,omitempty"`
}

func (l *LayoutRuleItem) LayoutCells() []*LayoutCell {
	var cells = make([]*LayoutCell, 0)
	//for i, rows := range l.Cells {
	//	for j, item := range rows {
	//		if item.Type == CellTypeNull || item.Type == "" {
	//			continue
	//		}
	//		item.X = i
	//		item.Y = j
	//		cells = append(cells, item)
	//	}
	//}
	for _, item := range l.Cells {
		item.X = item.Position.X
		item.Y = item.Position.Y
		cells = append(cells, item)
	}
	return cells
}