query_set_service_load_calculate_set.go 13.5 KB
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package domainService

import (
	"fmt"
	"sort"
	"strings"

	"github.com/zeromicro/go-zero/core/collection"
	"gitlab.fjmaimaimai.com/allied-creation/character-library-metadata-bastion/pkg/domain"
	"gitlab.fjmaimaimai.com/allied-creation/character-library-metadata-bastion/pkg/infrastructure/repository"
	"gitlab.fjmaimaimai.com/allied-creation/character-library-metadata-bastion/pkg/infrastructure/starrocks"
	"gitlab.fjmaimaimai.com/allied-creation/character-library-metadata-bastion/pkg/log"
)

const DefaultExpandNum = 1000
const MaxExpandNum = 5000

// LoadCalculateSetData 加载计算集数据,根据排列规则,动态进行集合数据排列,返回一个二维表
func (ptr *QuerySetService) LoadCalculateSetData(ctx *domain.Context, qs *domain.QuerySet, queryComponents []*domain.QueryComponent) (*domain.DataTable, error) {
	var (
		res        = &domain.DataTable{}
		dataTables = make(map[int]*domain.DataTable)
		err        error
	)

	if len(queryComponents) == 0 {
		return res, nil
	}
	// 加载Tables数据
	q := queryComponents[0]
	cells := q.Layout.LayoutCells()
	if len(cells) == 0 {
		return res, nil
	}
	dataTables, err = ptr.LoadDataTables(ctx, cells)
	if err != nil {
		return nil, err
	}
	// 设置数据
	dt := &DataLayoutDataTable{
		DataTable:     res,
		MapDataTables: dataTables,
		unprocessed:   cells,
	}
	for i := range cells {
		blockData, length := dt.BlockData(cells[i])
		cells[i].Length = length
		cells[i].BlockData = blockData
	}
	// 根据数据修改偏移
	CellsLocationAdjust(cells)
	// 数据布局
	res, err = DataLayout(res, cells)
	if err != nil {
		return nil, err
	}
	// 数据持久化
	return res, nil
}

func CellsLocationAdjust(cells []*domain.LayoutCell) {
	if len(cells) > 0 {
		addedRows := 0
		addedColumns := 0
		preRowMaxDownLength := 1
		preRawCellX := 0
		for _, cell := range cells {
			if preRawCellX != cell.X {
				addedColumns = 0
				addedRows = addedRows + preRowMaxDownLength - 1
				preRowMaxDownLength = 1
				preRawCellX = cell.X
			}
			cell.X = addedRows + cell.X
			cell.Y = addedColumns + cell.Y
			println("=======")
			switch cell.Direction {
			case domain.DirectionRight:
				addedColumns = addedColumns + cell.Length - 1
			case domain.DirectionDown:
				if cell.Length > preRowMaxDownLength {
					preRowMaxDownLength = cell.Length
				}
			case domain.DirectionNone:
			}
		}
	}
}

func CellsLocationAdjustOld(cells []*domain.LayoutCell) {
	xMin := 0
	xMax := 0
	yMin := 0
	yMax := 0
	if len(cells) > 0 {
		xMin = cells[0].X
		xMax = cells[0].X
		yMin = cells[0].Y
		yMax = cells[0].Y
	}
	for i := 1; i <= len(cells)-1; i++ {
		cell := cells[i]
		xMin = min(xMin, cell.X)
		xMax = max(xMax, cell.X+cell.Length)
		yMin = min(yMin, cell.Y)
		yMax = max(yMax, cell.Y+cell.Length)
	}
	for j := yMin; j <= yMax; j++ {
		move := 0
		var c *domain.LayoutCell
		for _, cell := range cells {
			if cell.Y != j {
				continue
			}
			if cell.Direction != domain.DirectionRight {
				continue
			}
			//move = cell.Length
			//c = cell
			if max(move, cell.Length) != move {
				c = cell
			}
			move = max(move, cell.Length)
			//break
		}
		ChangeLocation(cells, domain.DirectionRight, j, move, c)
	}
	for i := xMin; i <= xMax; i++ {
		move := 0
		var c *domain.LayoutCell
		for _, cell := range cells {
			if cell.X != i {
				continue
			}
			if cell.Direction != domain.DirectionDown {
				continue
			}
			//move = cell.Length
			//c = cell
			if max(move, cell.Length) != move && c == nil {
				c = cell
			}
			move = max(move, cell.Length)
			//break
		}
		ChangeLocation(cells, domain.DirectionDown, i, move, c)
	}
}

func CellsLocationAdjustV1(cells []*domain.LayoutCell) {
	yList := cellsRange(cells, "y")
	xList := cellsRange(cells, "x")
	for i := 0; i < len(yList); i++ {
		j := yList[i]
		move := 0
		var c *domain.LayoutCell
		for _, cell := range cells {
			if cell.Y != j {
				continue
			}
			if cell.Direction != domain.DirectionRight {
				continue
			}
			if max(move, cell.Length) != move {
				c = cell
			}
			move = max(move, cell.Length)
		}
		ChangeLocation(cells, domain.DirectionRight, j, move, c)
	}
	for j := 0; j < len(xList); j++ {
		i := xList[j]
		move := 0
		var c *domain.LayoutCell
		for _, cell := range cells {
			if cell.X != i {
				continue
			}
			if cell.Direction != domain.DirectionDown {
				continue
			}
			if max(move, cell.Length) != move && c == nil {
				c = cell
			}
			move = max(move, cell.Length)
		}
		ChangeLocation(cells, domain.DirectionDown, i, move, c)
	}
}

func cellsRange(cells []*domain.LayoutCell, direction string) []int {
	list := collection.NewSet()
	for i := range cells {
		if strings.ToLower(direction) == "x" {
			list.Add(cells[i].X)
		} else {
			list.Add(cells[i].Y)
		}
	}
	sortList := list.KeysInt()
	sort.Ints(sortList)
	return sortList
}

func ChangeLocation(cells []*domain.LayoutCell, direction string, position, move int, c *domain.LayoutCell) {
	// log.Logger.Info("修改定位点")
	if move == 0 {
		return
	}
	for _, cell := range cells {
		switch direction {
		case domain.DirectionRight:
			if cell.Y > position {
				cell.Y += move - 1
			}
		case domain.DirectionDown:
			if cell.X > position && cell.Y >= c.Y {
				cell.X += move - 1
			}
		}
		// log.Logger.Info(fmt.Sprintf("%s %s X:%d Y:%d", cell.Data.Field.SQLName, cell.Direction, cell.X, cell.Y))
	}
}

func FastTable(table *domain.Table) (*domain.DataTable, error) {
	var err error
	var options = starrocks.QueryOptions{
		Table:     table,
		TableName: table.SQLName,
		Select:    table.Fields(false),
	}
	options.SetDefaultOrder()
	options.SetOffsetLimit(1, 10000)
	var dataTable *domain.DataTable
	dataTable, err = FastDataTable(options)
	if err != nil {
		return nil, err
	}
	return dataTable, nil
}

func FastDataTable(options starrocks.QueryOptions) (*domain.DataTable, error) {
	var err error
	// 待优化分批下载,压缩
	var dataTable *domain.DataTable
	dataTable, err = starrocks.Query(options, starrocks.WrapQueryFuncWithDB(starrocks.DB))
	if err != nil {
		return nil, err
	}
	dataTable.Total, err = starrocks.WrapQueryCountWithDB(options, starrocks.DB)()
	if err != nil {
		return nil, err
	}
	return dataTable, nil
}

func (ptr *QuerySetService) LoadDataTables(ctx *domain.Context, cells []*domain.LayoutCell) (map[int]*domain.DataTable, error) {
	//var (
	//	dataTables         = make(map[int]*domain.DataTable)
	//	tableRepository, _ = repository.NewTableRepository(ptr.transactionContext)
	//)
	tableIds := collection.NewSet()
	for _, cell := range cells {
		if cell.Data == nil || cell.Data.TableField == nil || cell.Data.TableField.TableId == 0 {
			continue
		}
		tableIds.AddInt(cell.Data.TableField.TableId)
	}
	//if len(tableIds.KeysInt()) > 0 {
	//	_, tables, err := tableRepository.Find(map[string]interface{}{"context": ctx, "tableIds": tableIds.KeysInt()})
	//	if err != nil {
	//		return nil, err
	//	}
	//	for _, t := range tables {
	//		if _, ok := dataTables[t.TableId]; ok {
	//			continue
	//		}
	//		dataTable, err := FastTable(t)
	//		if err != nil {
	//			log.Logger.Error(err.Error())
	//			return nil, fmt.Errorf("获取【%s】出现异常:%s", t.Name, err.Error())
	//		}
	//		dataTable.Fields = t.DataFields
	//		dataTables[t.TableId] = dataTable
	//	}
	//}
	return ptr.loadDataTables(ctx, tableIds.KeysInt())
}

func (ptr *QuerySetService) loadDataTables(ctx *domain.Context, tableIds []int) (map[int]*domain.DataTable, error) {
	var (
		dataTables         = make(map[int]*domain.DataTable)
		tableRepository, _ = repository.NewTableRepository(ptr.transactionContext)
	)
	if len(tableIds) > 0 {
		_, tables, err := tableRepository.Find(map[string]interface{}{"tableIds": tableIds})
		if err != nil {
			return nil, err
		}
		for _, t := range tables {
			if _, ok := dataTables[t.TableId]; ok {
				continue
			}
			dataTable, err := FastTable(t)
			if err != nil {
				log.Logger.Error(err.Error())
				return nil, fmt.Errorf("获取【%s】出现异常:%s", t.Name, err.Error())
			}
			dataTable.Fields = t.DataFields
			dataTables[t.TableId] = dataTable
		}
	}
	return dataTables, nil
}

func DataLayout(res *domain.DataTable, cells []*domain.LayoutCell) (*domain.DataTable, error) {
	dt := &DataLayoutDataTable{
		DataTable:   res,
		unprocessed: cells,
	}
	dt.Init(DefaultExpandNum)
	for {
		if len(dt.unprocessed) == 0 {
			break
		}
		cell := dt.unprocessed[0]
		dt.unprocessed = dt.unprocessed[1:]
		if err := dt.Expand(cell, cell.Length); err != nil {
			return nil, err
		}
		dt.addByLocation(cell, cell.BlockData)
		dt.processed = append(dt.processed, cell)
		dt.LastCell = cell
	}
	if err := dt.Shrink(); err != nil {
		return nil, err
	}
	return dt.DataTable, nil
}

type DataLayoutDataTable struct {
	PointBegin    *Location
	PointEnd      *Location
	MaxX          int
	MaxY          int
	DataTable     *domain.DataTable
	MapDataTables map[int]*domain.DataTable
	processed     []*domain.LayoutCell
	unprocessed   []*domain.LayoutCell
	LastCell      *domain.LayoutCell
}

type Location struct {
	X int
	Y int
}

func NewLocation(x, y int) *Location {
	return &Location{
		X: x,
		Y: y,
	}
}

func (l *Location) UpdateX(x int) {
	if l.X <= x {
		l.X = x
	}
}

func (l *Location) UpdateY(y int) {
	if l.Y <= y {
		l.Y = y
	}
}

func (l *Location) Update(x int, y int, compare func(int, int) int) {
	if x != 0 {
		l.X = compare(l.X, x)
	}
	if y != 0 {
		l.Y = compare(l.Y, y)
	}
}

func (d *DataLayoutDataTable) addByLocation(cell *domain.LayoutCell, blockData []string) {
	if d.PointBegin == nil {
		d.PointBegin = NewLocation(cell.X, cell.Y)
		d.PointEnd = NewLocation(cell.X, cell.Y)
	}
	switch cell.Direction {
	case domain.DirectionRight:
		for i := range blockData {
			d.DataTable.Data[cell.X][cell.Y+i] = blockData[i]
		}
		d.PointEnd.Update(cell.X, cell.Y+len(blockData)-1, max)
	case domain.DirectionDown:
		for i := range blockData {
			d.DataTable.Data[cell.X+i][cell.Y] = blockData[i]
		}
		d.PointEnd.Update(cell.X+len(blockData)-1, cell.Y, max)
	case domain.DirectionNone:
		d.DataTable.Data[cell.X][cell.Y] = safeBlockData(blockData, 0)
		d.PointEnd.Update(cell.X, cell.Y, max)
	}
}

func safeBlockData(data []string, index int) string {
	if len(data) < index+1 {
		return ""
	}
	return data[index]
}

func (d *DataLayoutDataTable) changeUnProcessedLocation(lastCell *domain.LayoutCell, length int) {
	for _, cell := range d.unprocessed {
		switch lastCell.Direction {
		case domain.DirectionRight:
			if cell.X >= lastCell.X && cell.Y > lastCell.Y {
				cell.Y += length - 1
			}
		case domain.DirectionDown:
			if cell.X > lastCell.X && cell.Y >= lastCell.Y {
				cell.X += length - 1
			}
		}
	}
}

func (d *DataLayoutDataTable) BlockData(cells *domain.LayoutCell) ([]string, int) {
	var block = make([]string, 0)
	if cells.Type == domain.CellTypeText {
		data := []string{cells.Data.Text}
		return data, 1
	}
	table, ok := d.MapDataTables[cells.Data.TableField.TableId]
	if !ok {
		return block, 0
	}
	values := table.Values(&domain.Field{SQLName: cells.Data.TableField.FieldSqlName, SQLType: cells.Data.TableField.FieldSQLType})
	if len(values) == 0 {
		return block, 0
	}
	if cells.Data.TableField != nil && strings.HasPrefix(cells.Data.TableField.TableSqlName, strings.ToLower(domain.CalculateItem.ToString())) {
		return values[:1], 1
	}
	if cells.Direction == domain.DirectionNone {
		return values[:1], 1
	}
	return values, len(values)
}

func (d *DataLayoutDataTable) Shrink() error {
	x := d.PointEnd.X - 0 //d.PointBegin.X
	y := d.PointEnd.Y - 0 //d.PointBegin.Y
	data := make([][]string, x+1)
	for i := range data {
		data[i] = make([]string, y+1)
	}
	iData := 0
	for i := 0; i <= d.PointEnd.X; i++ { //d.PointBegin.X
		jData := 0
		for j := 0; j <= d.PointEnd.Y; j++ { //d.PointBegin.Y
			data[iData][jData] = d.DataTable.Data[i][j]
			jData++
		}
		iData++
	}
	// 默认计算集第一行作为标题
	if len(data) >= 1 {
		d.DataTable.Data = data[1:]
		columnMap := collection.NewSet()
		for i := 0; i < len(data[0]); i++ {
			columnValue := strings.TrimSpace(data[0][i])
			if len(columnValue) == 0 {
				return fmt.Errorf("计算集标题第%d列不能为空", i+1)
			}
			if columnMap.Contains(columnValue) {
				return fmt.Errorf("计算集第%d列重复:%v", i+1, data[0][i])
			}
			columnMap.Add(columnValue)
			d.DataTable.Fields = append(d.DataTable.Fields, &domain.Field{
				Name:    columnValue,
				SQLName: fmt.Sprintf("col%d", i),
				SQLType: domain.String.ToString(),
			})
		}
	}
	return nil
}

func (d *DataLayoutDataTable) Expand(cell *domain.LayoutCell, length int) error {
	if !d.CellOutRange(cell, length) {
		return nil
	}
	expand := DefaultExpandNum
	if expand < length {
		expand = length
	}
	if d.MaxX+expand > MaxExpandNum {
		return fmt.Errorf("布局元素超过限制 %d", MaxExpandNum)
	}
	copyData := make([][]string, d.MaxX+expand)
	for i := range copyData {
		copyData[i] = make([]string, d.MaxX+expand)
	}
	// 拷贝已写入的数据
	if d.PointEnd != nil {
		for i := 0; i <= d.PointEnd.X; i++ {
			for j := 0; j <= d.PointEnd.Y; j++ {
				copyData[i][j] = d.DataTable.Data[i][j]
			}
		}
	}
	d.DataTable.Data = [][]string{}
	d.DataTable.Data = copyData
	d.AddRange(length)
	return nil
}

func (d *DataLayoutDataTable) Init(length int) {
	initData := make([][]string, length)
	for i := range initData {
		initData[i] = make([]string, length)
	}
	d.DataTable.Data = initData
	d.AddRange(length)
}

func (d *DataLayoutDataTable) AddRange(length int) {
	d.MaxY += length
	d.MaxX += length
}

func (d *DataLayoutDataTable) CellOutRange(cell *domain.LayoutCell, length int) bool {
	if cell.X+length > d.MaxX {
		return true
	}
	if cell.Y+length > d.MaxY {
		return true
	}
	return false
}

func min(a, b int) int {
	if a > b {
		return b
	}
	return a
}
func max(a, b int) int {
	if a < b {
		return b
	}
	return a
}