websocket_test.go 2.9 KB
package websocket

import (
	"github.com/gorilla/websocket"
	"log"
	"gitlab.fjmaimaimai.com/mmm-go/gocomm/pkg/mybeego"
	"net/http"
	"strconv"
	"testing"
	"html/template"
)

func Test_RunWebSocket(t *testing.T){
	http.HandleFunc("/join",join)
	http.HandleFunc("/",home)
	log.Fatal(http.ListenAndServe(":8080",nil))
}
var upgrader = websocket.Upgrader{}
func join(w http.ResponseWriter,r *http.Request){
	requestHead := &mybeego.RequestHead{}
	requestHead.Uid, _ = strconv.ParseInt(r.Header.Get("uid"), 10, 64)
	requestHead.AppId, _ = strconv.Atoi(r.Header.Get("appid"))
	requestHead.Token = r.Header.Get("token")
	if !validToken(requestHead.Token){
		return
	}
	conn,err :=upgrader.Upgrade(w,r,nil)
	if err!=nil{
		log.Fatal(err)
	}
	wsConn :=NewWebsocketConnection(conn,requestHead,onReceive)
	wsConn.Serve()
}

func onReceive(data []byte)*mybeego.Message{
	return mybeego.NewMessage(0)
}

func home(w http.ResponseWriter,r *http.Request){
	homeTemplate.Execute(w, "ws://"+r.Host+"/join")
}

func validToken(token string)bool{
	return true
}


var homeTemplate = template.Must(template.New("").Parse(`
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<script>  
window.addEventListener("load", function(evt) {
    var output = document.getElementById("output");
    var input = document.getElementById("input");
    var ws;
    var print = function(message) {
        var d = document.createElement("div");
        d.innerHTML = message;
        output.appendChild(d);
    };
    document.getElementById("open").onclick = function(evt) {
        if (ws) {
            return false;
        }
        ws = new WebSocket("{{.}}");
        ws.onopen = function(evt) {
            print("OPEN");
        }
        ws.onclose = function(evt) {
            print("CLOSE");
            ws = null;
        }
        ws.onmessage = function(evt) {
            print("RESPONSE: " + evt.data);
        }
        ws.onerror = function(evt) {
            print("ERROR: " + evt.data);
        }
        return false;
    };
    document.getElementById("send").onclick = function(evt) {
        if (!ws) {
            return false;
        }
        print("SEND: " + input.value);
        ws.send(input.value);
        return false;
    };
    document.getElementById("close").onclick = function(evt) {
        if (!ws) {
            return false;
        }
        ws.close();
        return false;
    };
});
</script>
</head>
<body>
<table>
<tr><td valign="top" width="50%">
<p>Click "Open" to create a connection to the server, 
"Send" to send a message to the server and "Close" to close the connection. 
You can change the message and send multiple times.
<p>
<form>
<button id="open">Open</button>
<button id="close">Close</button>
<p><input id="input" type="text" value="Hello world!">
<button id="send">Send</button>
</form>
</td><td valign="top" width="50%">
<div id="output"></div>
</td></tr></table>
</body>
</html>
`))