achievement_chance.go
4.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
package models
import (
"errors"
"fmt"
"reflect"
"strings"
"time"
"github.com/astaxie/beego/orm"
)
type AchievementChance struct {
Id int `orm:"column(id);pk"`
AchievementId int64 `orm:"column(achievement_id);null" description:"成果编号 表achievement.id"`
ChanceId int64 `orm:"column(chance_id);null" description:"机会编号 表chance.id"`
ChanceCode string `orm:"column(chance_code);size(255);null" description:"机会编号 表chance.code"`
CreateAt time.Time `orm:"column(create_at);type(timestamp);null" description:"创建时间"`
}
func (t *AchievementChance) TableName() string {
return "achievement_chance"
}
func init() {
orm.RegisterModel(new(AchievementChance))
}
// AddAchievementChance insert a new AchievementChance into database and returns
// last inserted Id on success.
func AddAchievementChance(m *AchievementChance) (id int64, err error) {
o := orm.NewOrm()
id, err = o.Insert(m)
return
}
// GetAchievementChanceById retrieves AchievementChance by Id. Returns error if
// Id doesn't exist
func GetAchievementChanceById(id int) (v *AchievementChance, err error) {
o := orm.NewOrm()
v = &AchievementChance{Id: id}
if err = o.Read(v); err == nil {
return v, nil
}
return nil, err
}
// GetAllAchievementChance retrieves all AchievementChance matches certain condition. Returns empty list if
// no records exist
func GetAllAchievementChance(query map[string]string, fields []string, sortby []string, order []string,
offset int64, limit int64) (ml []interface{}, err error) {
o := orm.NewOrm()
qs := o.QueryTable(new(AchievementChance))
// query k=v
for k, v := range query {
// rewrite dot-notation to Object__Attribute
k = strings.Replace(k, ".", "__", -1)
if strings.Contains(k, "isnull") {
qs = qs.Filter(k, (v == "true" || v == "1"))
} else {
qs = qs.Filter(k, v)
}
}
// order by:
var sortFields []string
if len(sortby) != 0 {
if len(sortby) == len(order) {
// 1) for each sort field, there is an associated order
for i, v := range sortby {
orderby := ""
if order[i] == "desc" {
orderby = "-" + v
} else if order[i] == "asc" {
orderby = v
} else {
return nil, errors.New("Error: Invalid order. Must be either [asc|desc]")
}
sortFields = append(sortFields, orderby)
}
qs = qs.OrderBy(sortFields...)
} else if len(sortby) != len(order) && len(order) == 1 {
// 2) there is exactly one order, all the sorted fields will be sorted by this order
for _, v := range sortby {
orderby := ""
if order[0] == "desc" {
orderby = "-" + v
} else if order[0] == "asc" {
orderby = v
} else {
return nil, errors.New("Error: Invalid order. Must be either [asc|desc]")
}
sortFields = append(sortFields, orderby)
}
} else if len(sortby) != len(order) && len(order) != 1 {
return nil, errors.New("Error: 'sortby', 'order' sizes mismatch or 'order' size is not 1")
}
} else {
if len(order) != 0 {
return nil, errors.New("Error: unused 'order' fields")
}
}
var l []AchievementChance
qs = qs.OrderBy(sortFields...)
if _, err = qs.Limit(limit, offset).All(&l, fields...); err == nil {
if len(fields) == 0 {
for _, v := range l {
ml = append(ml, v)
}
} else {
// trim unused fields
for _, v := range l {
m := make(map[string]interface{})
val := reflect.ValueOf(v)
for _, fname := range fields {
m[fname] = val.FieldByName(fname).Interface()
}
ml = append(ml, m)
}
}
return ml, nil
}
return nil, err
}
// UpdateAchievementChance updates AchievementChance by Id and returns error if
// the record to be updated doesn't exist
func UpdateAchievementChanceById(m *AchievementChance) (err error) {
o := orm.NewOrm()
v := AchievementChance{Id: m.Id}
// ascertain id exists in the database
if err = o.Read(&v); err == nil {
var num int64
if num, err = o.Update(m); err == nil {
fmt.Println("Number of records updated in database:", num)
}
}
return
}
// DeleteAchievementChance deletes AchievementChance by Id and returns error if
// the record to be deleted doesn't exist
func DeleteAchievementChance(id int) (err error) {
o := orm.NewOrm()
v := AchievementChance{Id: id}
// ascertain id exists in the database
if err = o.Read(&v); err == nil {
var num int64
if num, err = o.Delete(&AchievementChance{Id: id}); err == nil {
fmt.Println("Number of records deleted in database:", num)
}
}
return
}