pool_single.go
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package pool
import "context"
type SingleConnPool struct {
pool Pooler
cn *Conn
stickyErr error
}
var _ Pooler = (*SingleConnPool)(nil)
func NewSingleConnPool(pool Pooler, cn *Conn) *SingleConnPool {
return &SingleConnPool{
pool: pool,
cn: cn,
}
}
func (p *SingleConnPool) NewConn(ctx context.Context) (*Conn, error) {
return p.pool.NewConn(ctx)
}
func (p *SingleConnPool) CloseConn(cn *Conn) error {
return p.pool.CloseConn(cn)
}
func (p *SingleConnPool) Get(ctx context.Context) (*Conn, error) {
if p.stickyErr != nil {
return nil, p.stickyErr
}
return p.cn, nil
}
func (p *SingleConnPool) Put(ctx context.Context, cn *Conn) {}
func (p *SingleConnPool) Remove(ctx context.Context, cn *Conn, reason error) {
p.cn = nil
p.stickyErr = reason
}
func (p *SingleConnPool) Close() error {
p.cn = nil
p.stickyErr = ErrClosed
return nil
}
func (p *SingleConnPool) Len() int {
return 0
}
func (p *SingleConnPool) IdleLen() int {
return 0
}
func (p *SingleConnPool) Stats() *Stats {
return &Stats{}
}