util.go
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package cluster
import (
"fmt"
"sort"
"sync"
)
type none struct{}
type topicPartition struct {
Topic string
Partition int32
}
func (tp *topicPartition) String() string {
return fmt.Sprintf("%s-%d", tp.Topic, tp.Partition)
}
type offsetInfo struct {
Offset int64
Metadata string
}
func (i offsetInfo) NextOffset(fallback int64) int64 {
if i.Offset > -1 {
return i.Offset
}
return fallback
}
type int32Slice []int32
func (p int32Slice) Len() int { return len(p) }
func (p int32Slice) Less(i, j int) bool { return p[i] < p[j] }
func (p int32Slice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p int32Slice) Diff(o int32Slice) (res []int32) {
on := len(o)
for _, x := range p {
n := sort.Search(on, func(i int) bool { return o[i] >= x })
if n < on && o[n] == x {
continue
}
res = append(res, x)
}
return
}
// --------------------------------------------------------------------
type loopTomb struct {
c chan none
o sync.Once
w sync.WaitGroup
}
func newLoopTomb() *loopTomb {
return &loopTomb{c: make(chan none)}
}
func (t *loopTomb) stop() { t.o.Do(func() { close(t.c) }) }
func (t *loopTomb) Close() { t.stop(); t.w.Wait() }
func (t *loopTomb) Dying() <-chan none { return t.c }
func (t *loopTomb) Go(f func(<-chan none)) {
t.w.Add(1)
go func() {
defer t.stop()
defer t.w.Done()
f(t.c)
}()
}