decode.go
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package msgpack
import (
"bufio"
"bytes"
"errors"
"fmt"
"io"
"reflect"
"sync"
"time"
"github.com/vmihailenco/msgpack/v5/msgpcode"
)
const (
looseInterfaceDecodingFlag uint32 = 1 << iota
disallowUnknownFieldsFlag
)
const (
bytesAllocLimit = 1e6 // 1mb
sliceAllocLimit = 1e4
maxMapSize = 1e6
)
type bufReader interface {
io.Reader
io.ByteScanner
}
//------------------------------------------------------------------------------
var decPool = sync.Pool{
New: func() interface{} {
return NewDecoder(nil)
},
}
func GetDecoder() *Decoder {
return decPool.Get().(*Decoder)
}
func PutDecoder(dec *Decoder) {
dec.r = nil
dec.s = nil
decPool.Put(dec)
}
//------------------------------------------------------------------------------
// Unmarshal decodes the MessagePack-encoded data and stores the result
// in the value pointed to by v.
func Unmarshal(data []byte, v interface{}) error {
dec := GetDecoder()
dec.Reset(bytes.NewReader(data))
err := dec.Decode(v)
PutDecoder(dec)
return err
}
// A Decoder reads and decodes MessagePack values from an input stream.
type Decoder struct {
r io.Reader
s io.ByteScanner
buf []byte
rec []byte // accumulates read data if not nil
dict []string
flags uint32
structTag string
mapDecoder func(*Decoder) (interface{}, error)
}
// NewDecoder returns a new decoder that reads from r.
//
// The decoder introduces its own buffering and may read data from r
// beyond the requested msgpack values. Buffering can be disabled
// by passing a reader that implements io.ByteScanner interface.
func NewDecoder(r io.Reader) *Decoder {
d := new(Decoder)
d.Reset(r)
return d
}
// Reset discards any buffered data, resets all state, and switches the buffered
// reader to read from r.
func (d *Decoder) Reset(r io.Reader) {
d.ResetDict(r, nil)
}
// ResetDict is like Reset, but also resets the dict.
func (d *Decoder) ResetDict(r io.Reader, dict []string) {
d.resetReader(r)
d.flags = 0
d.structTag = ""
d.mapDecoder = nil
if len(dict) > 0 {
d.dict = dict
} else {
d.dict = d.dict[:0]
}
}
func (d *Decoder) resetReader(r io.Reader) {
if br, ok := r.(bufReader); ok {
d.r = br
d.s = br
} else {
br := bufio.NewReader(r)
d.r = br
d.s = br
}
}
func (d *Decoder) SetMapDecoder(fn func(*Decoder) (interface{}, error)) {
d.mapDecoder = fn
}
// UseLooseInterfaceDecoding causes decoder to use DecodeInterfaceLoose
// to decode msgpack value into Go interface{}.
func (d *Decoder) UseLooseInterfaceDecoding(on bool) {
if on {
d.flags |= looseInterfaceDecodingFlag
} else {
d.flags &= ^looseInterfaceDecodingFlag
}
}
// SetCustomStructTag causes the decoder to use the supplied tag as a fallback option
// if there is no msgpack tag.
func (d *Decoder) SetCustomStructTag(tag string) {
d.structTag = tag
}
// DisallowUnknownFields causes the Decoder to return an error when the destination
// is a struct and the input contains object keys which do not match any
// non-ignored, exported fields in the destination.
func (d *Decoder) DisallowUnknownFields(on bool) {
if on {
d.flags |= disallowUnknownFieldsFlag
} else {
d.flags &= ^disallowUnknownFieldsFlag
}
}
// UseInternedStrings enables support for decoding interned strings.
func (d *Decoder) UseInternedStrings(on bool) {
if on {
d.flags |= useInternedStringsFlag
} else {
d.flags &= ^useInternedStringsFlag
}
}
// Buffered returns a reader of the data remaining in the Decoder's buffer.
// The reader is valid until the next call to Decode.
func (d *Decoder) Buffered() io.Reader {
return d.r
}
//nolint:gocyclo
func (d *Decoder) Decode(v interface{}) error {
var err error
switch v := v.(type) {
case *string:
if v != nil {
*v, err = d.DecodeString()
return err
}
case *[]byte:
if v != nil {
return d.decodeBytesPtr(v)
}
case *int:
if v != nil {
*v, err = d.DecodeInt()
return err
}
case *int8:
if v != nil {
*v, err = d.DecodeInt8()
return err
}
case *int16:
if v != nil {
*v, err = d.DecodeInt16()
return err
}
case *int32:
if v != nil {
*v, err = d.DecodeInt32()
return err
}
case *int64:
if v != nil {
*v, err = d.DecodeInt64()
return err
}
case *uint:
if v != nil {
*v, err = d.DecodeUint()
return err
}
case *uint8:
if v != nil {
*v, err = d.DecodeUint8()
return err
}
case *uint16:
if v != nil {
*v, err = d.DecodeUint16()
return err
}
case *uint32:
if v != nil {
*v, err = d.DecodeUint32()
return err
}
case *uint64:
if v != nil {
*v, err = d.DecodeUint64()
return err
}
case *bool:
if v != nil {
*v, err = d.DecodeBool()
return err
}
case *float32:
if v != nil {
*v, err = d.DecodeFloat32()
return err
}
case *float64:
if v != nil {
*v, err = d.DecodeFloat64()
return err
}
case *[]string:
return d.decodeStringSlicePtr(v)
case *map[string]string:
return d.decodeMapStringStringPtr(v)
case *map[string]interface{}:
return d.decodeMapStringInterfacePtr(v)
case *time.Duration:
if v != nil {
vv, err := d.DecodeInt64()
*v = time.Duration(vv)
return err
}
case *time.Time:
if v != nil {
*v, err = d.DecodeTime()
return err
}
}
vv := reflect.ValueOf(v)
if !vv.IsValid() {
return errors.New("msgpack: Decode(nil)")
}
if vv.Kind() != reflect.Ptr {
return fmt.Errorf("msgpack: Decode(non-pointer %T)", v)
}
if vv.IsNil() {
return fmt.Errorf("msgpack: Decode(non-settable %T)", v)
}
vv = vv.Elem()
if vv.Kind() == reflect.Interface {
if !vv.IsNil() {
vv = vv.Elem()
if vv.Kind() != reflect.Ptr {
return fmt.Errorf("msgpack: Decode(non-pointer %s)", vv.Type().String())
}
}
}
return d.DecodeValue(vv)
}
func (d *Decoder) DecodeMulti(v ...interface{}) error {
for _, vv := range v {
if err := d.Decode(vv); err != nil {
return err
}
}
return nil
}
func (d *Decoder) decodeInterfaceCond() (interface{}, error) {
if d.flags&looseInterfaceDecodingFlag != 0 {
return d.DecodeInterfaceLoose()
}
return d.DecodeInterface()
}
func (d *Decoder) DecodeValue(v reflect.Value) error {
decode := getDecoder(v.Type())
return decode(d, v)
}
func (d *Decoder) DecodeNil() error {
c, err := d.readCode()
if err != nil {
return err
}
if c != msgpcode.Nil {
return fmt.Errorf("msgpack: invalid code=%x decoding nil", c)
}
return nil
}
func (d *Decoder) decodeNilValue(v reflect.Value) error {
err := d.DecodeNil()
if v.IsNil() {
return err
}
if v.Kind() == reflect.Ptr {
v = v.Elem()
}
v.Set(reflect.Zero(v.Type()))
return err
}
func (d *Decoder) DecodeBool() (bool, error) {
c, err := d.readCode()
if err != nil {
return false, err
}
return d.bool(c)
}
func (d *Decoder) bool(c byte) (bool, error) {
if c == msgpcode.False {
return false, nil
}
if c == msgpcode.True {
return true, nil
}
return false, fmt.Errorf("msgpack: invalid code=%x decoding bool", c)
}
func (d *Decoder) DecodeDuration() (time.Duration, error) {
n, err := d.DecodeInt64()
if err != nil {
return 0, err
}
return time.Duration(n), nil
}
// DecodeInterface decodes value into interface. It returns following types:
// - nil,
// - bool,
// - int8, int16, int32, int64,
// - uint8, uint16, uint32, uint64,
// - float32 and float64,
// - string,
// - []byte,
// - slices of any of the above,
// - maps of any of the above.
//
// DecodeInterface should be used only when you don't know the type of value
// you are decoding. For example, if you are decoding number it is better to use
// DecodeInt64 for negative numbers and DecodeUint64 for positive numbers.
func (d *Decoder) DecodeInterface() (interface{}, error) {
c, err := d.readCode()
if err != nil {
return nil, err
}
if msgpcode.IsFixedNum(c) {
return int8(c), nil
}
if msgpcode.IsFixedMap(c) {
err = d.s.UnreadByte()
if err != nil {
return nil, err
}
return d.decodeMapDefault()
}
if msgpcode.IsFixedArray(c) {
return d.decodeSlice(c)
}
if msgpcode.IsFixedString(c) {
return d.string(c)
}
switch c {
case msgpcode.Nil:
return nil, nil
case msgpcode.False, msgpcode.True:
return d.bool(c)
case msgpcode.Float:
return d.float32(c)
case msgpcode.Double:
return d.float64(c)
case msgpcode.Uint8:
return d.uint8()
case msgpcode.Uint16:
return d.uint16()
case msgpcode.Uint32:
return d.uint32()
case msgpcode.Uint64:
return d.uint64()
case msgpcode.Int8:
return d.int8()
case msgpcode.Int16:
return d.int16()
case msgpcode.Int32:
return d.int32()
case msgpcode.Int64:
return d.int64()
case msgpcode.Bin8, msgpcode.Bin16, msgpcode.Bin32:
return d.bytes(c, nil)
case msgpcode.Str8, msgpcode.Str16, msgpcode.Str32:
return d.string(c)
case msgpcode.Array16, msgpcode.Array32:
return d.decodeSlice(c)
case msgpcode.Map16, msgpcode.Map32:
err = d.s.UnreadByte()
if err != nil {
return nil, err
}
return d.decodeMapDefault()
case msgpcode.FixExt1, msgpcode.FixExt2, msgpcode.FixExt4, msgpcode.FixExt8, msgpcode.FixExt16,
msgpcode.Ext8, msgpcode.Ext16, msgpcode.Ext32:
return d.decodeInterfaceExt(c)
}
return 0, fmt.Errorf("msgpack: unknown code %x decoding interface{}", c)
}
// DecodeInterfaceLoose is like DecodeInterface except that:
// - int8, int16, and int32 are converted to int64,
// - uint8, uint16, and uint32 are converted to uint64,
// - float32 is converted to float64.
func (d *Decoder) DecodeInterfaceLoose() (interface{}, error) {
c, err := d.readCode()
if err != nil {
return nil, err
}
if msgpcode.IsFixedNum(c) {
return int64(int8(c)), nil
}
if msgpcode.IsFixedMap(c) {
err = d.s.UnreadByte()
if err != nil {
return nil, err
}
return d.decodeMapDefault()
}
if msgpcode.IsFixedArray(c) {
return d.decodeSlice(c)
}
if msgpcode.IsFixedString(c) {
return d.string(c)
}
switch c {
case msgpcode.Nil:
return nil, nil
case msgpcode.False, msgpcode.True:
return d.bool(c)
case msgpcode.Float, msgpcode.Double:
return d.float64(c)
case msgpcode.Uint8, msgpcode.Uint16, msgpcode.Uint32, msgpcode.Uint64:
return d.uint(c)
case msgpcode.Int8, msgpcode.Int16, msgpcode.Int32, msgpcode.Int64:
return d.int(c)
case msgpcode.Bin8, msgpcode.Bin16, msgpcode.Bin32:
return d.bytes(c, nil)
case msgpcode.Str8, msgpcode.Str16, msgpcode.Str32:
return d.string(c)
case msgpcode.Array16, msgpcode.Array32:
return d.decodeSlice(c)
case msgpcode.Map16, msgpcode.Map32:
err = d.s.UnreadByte()
if err != nil {
return nil, err
}
return d.decodeMapDefault()
case msgpcode.FixExt1, msgpcode.FixExt2, msgpcode.FixExt4, msgpcode.FixExt8, msgpcode.FixExt16,
msgpcode.Ext8, msgpcode.Ext16, msgpcode.Ext32:
return d.decodeInterfaceExt(c)
}
return 0, fmt.Errorf("msgpack: unknown code %x decoding interface{}", c)
}
// Skip skips next value.
func (d *Decoder) Skip() error {
c, err := d.readCode()
if err != nil {
return err
}
if msgpcode.IsFixedNum(c) {
return nil
}
if msgpcode.IsFixedMap(c) {
return d.skipMap(c)
}
if msgpcode.IsFixedArray(c) {
return d.skipSlice(c)
}
if msgpcode.IsFixedString(c) {
return d.skipBytes(c)
}
switch c {
case msgpcode.Nil, msgpcode.False, msgpcode.True:
return nil
case msgpcode.Uint8, msgpcode.Int8:
return d.skipN(1)
case msgpcode.Uint16, msgpcode.Int16:
return d.skipN(2)
case msgpcode.Uint32, msgpcode.Int32, msgpcode.Float:
return d.skipN(4)
case msgpcode.Uint64, msgpcode.Int64, msgpcode.Double:
return d.skipN(8)
case msgpcode.Bin8, msgpcode.Bin16, msgpcode.Bin32:
return d.skipBytes(c)
case msgpcode.Str8, msgpcode.Str16, msgpcode.Str32:
return d.skipBytes(c)
case msgpcode.Array16, msgpcode.Array32:
return d.skipSlice(c)
case msgpcode.Map16, msgpcode.Map32:
return d.skipMap(c)
case msgpcode.FixExt1, msgpcode.FixExt2, msgpcode.FixExt4, msgpcode.FixExt8, msgpcode.FixExt16,
msgpcode.Ext8, msgpcode.Ext16, msgpcode.Ext32:
return d.skipExt(c)
}
return fmt.Errorf("msgpack: unknown code %x", c)
}
func (d *Decoder) DecodeRaw() (RawMessage, error) {
d.rec = make([]byte, 0)
if err := d.Skip(); err != nil {
return nil, err
}
msg := RawMessage(d.rec)
d.rec = nil
return msg, nil
}
// PeekCode returns the next MessagePack code without advancing the reader.
// Subpackage msgpack/codes defines the list of available msgpcode.
func (d *Decoder) PeekCode() (byte, error) {
c, err := d.s.ReadByte()
if err != nil {
return 0, err
}
return c, d.s.UnreadByte()
}
// ReadFull reads exactly len(buf) bytes into the buf.
func (d *Decoder) ReadFull(buf []byte) error {
_, err := readN(d.r, buf, len(buf))
return err
}
func (d *Decoder) hasNilCode() bool {
code, err := d.PeekCode()
return err == nil && code == msgpcode.Nil
}
func (d *Decoder) readCode() (byte, error) {
c, err := d.s.ReadByte()
if err != nil {
return 0, err
}
if d.rec != nil {
d.rec = append(d.rec, c)
}
return c, nil
}
func (d *Decoder) readFull(b []byte) error {
_, err := io.ReadFull(d.r, b)
if err != nil {
return err
}
if d.rec != nil {
d.rec = append(d.rec, b...)
}
return nil
}
func (d *Decoder) readN(n int) ([]byte, error) {
var err error
d.buf, err = readN(d.r, d.buf, n)
if err != nil {
return nil, err
}
if d.rec != nil {
// TODO: read directly into d.rec?
d.rec = append(d.rec, d.buf...)
}
return d.buf, nil
}
func readN(r io.Reader, b []byte, n int) ([]byte, error) {
if b == nil {
if n == 0 {
return make([]byte, 0), nil
}
switch {
case n < 64:
b = make([]byte, 0, 64)
case n <= bytesAllocLimit:
b = make([]byte, 0, n)
default:
b = make([]byte, 0, bytesAllocLimit)
}
}
if n <= cap(b) {
b = b[:n]
_, err := io.ReadFull(r, b)
return b, err
}
b = b[:cap(b)]
var pos int
for {
alloc := min(n-len(b), bytesAllocLimit)
b = append(b, make([]byte, alloc)...)
_, err := io.ReadFull(r, b[pos:])
if err != nil {
return b, err
}
if len(b) == n {
break
}
pos = len(b)
}
return b, nil
}
func min(a, b int) int { //nolint:unparam
if a <= b {
return a
}
return b
}