value_union.go
11.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package protoreflect
import (
"fmt"
"math"
)
// Value is a union where only one Go type may be set at a time.
// The Value is used to represent all possible values a field may take.
// The following shows which Go type is used to represent each proto Kind:
//
// ╔════════════╤═════════════════════════════════════╗
// ║ Go type │ Protobuf kind ║
// ╠════════════╪═════════════════════════════════════╣
// ║ bool │ BoolKind ║
// ║ int32 │ Int32Kind, Sint32Kind, Sfixed32Kind ║
// ║ int64 │ Int64Kind, Sint64Kind, Sfixed64Kind ║
// ║ uint32 │ Uint32Kind, Fixed32Kind ║
// ║ uint64 │ Uint64Kind, Fixed64Kind ║
// ║ float32 │ FloatKind ║
// ║ float64 │ DoubleKind ║
// ║ string │ StringKind ║
// ║ []byte │ BytesKind ║
// ║ EnumNumber │ EnumKind ║
// ║ Message │ MessageKind, GroupKind ║
// ╚════════════╧═════════════════════════════════════╝
//
// Multiple protobuf Kinds may be represented by a single Go type if the type
// can losslessly represent the information for the proto kind. For example,
// Int64Kind, Sint64Kind, and Sfixed64Kind are all represented by int64,
// but use different integer encoding methods.
//
// The List or Map types are used if the field cardinality is repeated.
// A field is a List if FieldDescriptor.IsList reports true.
// A field is a Map if FieldDescriptor.IsMap reports true.
//
// Converting to/from a Value and a concrete Go value panics on type mismatch.
// For example, ValueOf("hello").Int() panics because this attempts to
// retrieve an int64 from a string.
type Value value
// The protoreflect API uses a custom Value union type instead of interface{}
// to keep the future open for performance optimizations. Using an interface{}
// always incurs an allocation for primitives (e.g., int64) since it needs to
// be boxed on the heap (as interfaces can only contain pointers natively).
// Instead, we represent the Value union as a flat struct that internally keeps
// track of which type is set. Using unsafe, the Value union can be reduced
// down to 24B, which is identical in size to a slice.
//
// The latest compiler (Go1.11) currently suffers from some limitations:
// • With inlining, the compiler should be able to statically prove that
// only one of these switch cases are taken and inline one specific case.
// See https://golang.org/issue/22310.
// ValueOf returns a Value initialized with the concrete value stored in v.
// This panics if the type does not match one of the allowed types in the
// Value union.
func ValueOf(v interface{}) Value {
switch v := v.(type) {
case nil:
return Value{}
case bool:
return ValueOfBool(v)
case int32:
return ValueOfInt32(v)
case int64:
return ValueOfInt64(v)
case uint32:
return ValueOfUint32(v)
case uint64:
return ValueOfUint64(v)
case float32:
return ValueOfFloat32(v)
case float64:
return ValueOfFloat64(v)
case string:
return ValueOfString(v)
case []byte:
return ValueOfBytes(v)
case EnumNumber:
return ValueOfEnum(v)
case Message, List, Map:
return valueOfIface(v)
case ProtoMessage:
panic(fmt.Sprintf("invalid proto.Message(%T) type, expected a protoreflect.Message type", v))
default:
panic(fmt.Sprintf("invalid type: %T", v))
}
}
// ValueOfBool returns a new boolean value.
func ValueOfBool(v bool) Value {
if v {
return Value{typ: boolType, num: 1}
} else {
return Value{typ: boolType, num: 0}
}
}
// ValueOfInt32 returns a new int32 value.
func ValueOfInt32(v int32) Value {
return Value{typ: int32Type, num: uint64(v)}
}
// ValueOfInt64 returns a new int64 value.
func ValueOfInt64(v int64) Value {
return Value{typ: int64Type, num: uint64(v)}
}
// ValueOfUint32 returns a new uint32 value.
func ValueOfUint32(v uint32) Value {
return Value{typ: uint32Type, num: uint64(v)}
}
// ValueOfUint64 returns a new uint64 value.
func ValueOfUint64(v uint64) Value {
return Value{typ: uint64Type, num: v}
}
// ValueOfFloat32 returns a new float32 value.
func ValueOfFloat32(v float32) Value {
return Value{typ: float32Type, num: uint64(math.Float64bits(float64(v)))}
}
// ValueOfFloat64 returns a new float64 value.
func ValueOfFloat64(v float64) Value {
return Value{typ: float64Type, num: uint64(math.Float64bits(float64(v)))}
}
// ValueOfString returns a new string value.
func ValueOfString(v string) Value {
return valueOfString(v)
}
// ValueOfBytes returns a new bytes value.
func ValueOfBytes(v []byte) Value {
return valueOfBytes(v[:len(v):len(v)])
}
// ValueOfEnum returns a new enum value.
func ValueOfEnum(v EnumNumber) Value {
return Value{typ: enumType, num: uint64(v)}
}
// ValueOfMessage returns a new Message value.
func ValueOfMessage(v Message) Value {
return valueOfIface(v)
}
// ValueOfList returns a new List value.
func ValueOfList(v List) Value {
return valueOfIface(v)
}
// ValueOfMap returns a new Map value.
func ValueOfMap(v Map) Value {
return valueOfIface(v)
}
// IsValid reports whether v is populated with a value.
func (v Value) IsValid() bool {
return v.typ != nilType
}
// Interface returns v as an interface{}.
//
// Invariant: v == ValueOf(v).Interface()
func (v Value) Interface() interface{} {
switch v.typ {
case nilType:
return nil
case boolType:
return v.Bool()
case int32Type:
return int32(v.Int())
case int64Type:
return int64(v.Int())
case uint32Type:
return uint32(v.Uint())
case uint64Type:
return uint64(v.Uint())
case float32Type:
return float32(v.Float())
case float64Type:
return float64(v.Float())
case stringType:
return v.String()
case bytesType:
return v.Bytes()
case enumType:
return v.Enum()
default:
return v.getIface()
}
}
func (v Value) typeName() string {
switch v.typ {
case nilType:
return "nil"
case boolType:
return "bool"
case int32Type:
return "int32"
case int64Type:
return "int64"
case uint32Type:
return "uint32"
case uint64Type:
return "uint64"
case float32Type:
return "float32"
case float64Type:
return "float64"
case stringType:
return "string"
case bytesType:
return "bytes"
case enumType:
return "enum"
default:
switch v := v.getIface().(type) {
case Message:
return "message"
case List:
return "list"
case Map:
return "map"
default:
return fmt.Sprintf("<unknown: %T>", v)
}
}
}
func (v Value) panicMessage(what string) string {
return fmt.Sprintf("type mismatch: cannot convert %v to %s", v.typeName(), what)
}
// Bool returns v as a bool and panics if the type is not a bool.
func (v Value) Bool() bool {
switch v.typ {
case boolType:
return v.num > 0
default:
panic(v.panicMessage("bool"))
}
}
// Int returns v as a int64 and panics if the type is not a int32 or int64.
func (v Value) Int() int64 {
switch v.typ {
case int32Type, int64Type:
return int64(v.num)
default:
panic(v.panicMessage("int"))
}
}
// Uint returns v as a uint64 and panics if the type is not a uint32 or uint64.
func (v Value) Uint() uint64 {
switch v.typ {
case uint32Type, uint64Type:
return uint64(v.num)
default:
panic(v.panicMessage("uint"))
}
}
// Float returns v as a float64 and panics if the type is not a float32 or float64.
func (v Value) Float() float64 {
switch v.typ {
case float32Type, float64Type:
return math.Float64frombits(uint64(v.num))
default:
panic(v.panicMessage("float"))
}
}
// String returns v as a string. Since this method implements fmt.Stringer,
// this returns the formatted string value for any non-string type.
func (v Value) String() string {
switch v.typ {
case stringType:
return v.getString()
default:
return fmt.Sprint(v.Interface())
}
}
// Bytes returns v as a []byte and panics if the type is not a []byte.
func (v Value) Bytes() []byte {
switch v.typ {
case bytesType:
return v.getBytes()
default:
panic(v.panicMessage("bytes"))
}
}
// Enum returns v as a EnumNumber and panics if the type is not a EnumNumber.
func (v Value) Enum() EnumNumber {
switch v.typ {
case enumType:
return EnumNumber(v.num)
default:
panic(v.panicMessage("enum"))
}
}
// Message returns v as a Message and panics if the type is not a Message.
func (v Value) Message() Message {
switch vi := v.getIface().(type) {
case Message:
return vi
default:
panic(v.panicMessage("message"))
}
}
// List returns v as a List and panics if the type is not a List.
func (v Value) List() List {
switch vi := v.getIface().(type) {
case List:
return vi
default:
panic(v.panicMessage("list"))
}
}
// Map returns v as a Map and panics if the type is not a Map.
func (v Value) Map() Map {
switch vi := v.getIface().(type) {
case Map:
return vi
default:
panic(v.panicMessage("map"))
}
}
// MapKey returns v as a MapKey and panics for invalid MapKey types.
func (v Value) MapKey() MapKey {
switch v.typ {
case boolType, int32Type, int64Type, uint32Type, uint64Type, stringType:
return MapKey(v)
default:
panic(v.panicMessage("map key"))
}
}
// MapKey is used to index maps, where the Go type of the MapKey must match
// the specified key Kind (see MessageDescriptor.IsMapEntry).
// The following shows what Go type is used to represent each proto Kind:
//
// ╔═════════╤═════════════════════════════════════╗
// ║ Go type │ Protobuf kind ║
// ╠═════════╪═════════════════════════════════════╣
// ║ bool │ BoolKind ║
// ║ int32 │ Int32Kind, Sint32Kind, Sfixed32Kind ║
// ║ int64 │ Int64Kind, Sint64Kind, Sfixed64Kind ║
// ║ uint32 │ Uint32Kind, Fixed32Kind ║
// ║ uint64 │ Uint64Kind, Fixed64Kind ║
// ║ string │ StringKind ║
// ╚═════════╧═════════════════════════════════════╝
//
// A MapKey is constructed and accessed through a Value:
// k := ValueOf("hash").MapKey() // convert string to MapKey
// s := k.String() // convert MapKey to string
//
// The MapKey is a strict subset of valid types used in Value;
// converting a Value to a MapKey with an invalid type panics.
type MapKey value
// IsValid reports whether k is populated with a value.
func (k MapKey) IsValid() bool {
return Value(k).IsValid()
}
// Interface returns k as an interface{}.
func (k MapKey) Interface() interface{} {
return Value(k).Interface()
}
// Bool returns k as a bool and panics if the type is not a bool.
func (k MapKey) Bool() bool {
return Value(k).Bool()
}
// Int returns k as a int64 and panics if the type is not a int32 or int64.
func (k MapKey) Int() int64 {
return Value(k).Int()
}
// Uint returns k as a uint64 and panics if the type is not a uint32 or uint64.
func (k MapKey) Uint() uint64 {
return Value(k).Uint()
}
// String returns k as a string. Since this method implements fmt.Stringer,
// this returns the formatted string value for any non-string type.
func (k MapKey) String() string {
return Value(k).String()
}
// Value returns k as a Value.
func (k MapKey) Value() Value {
return Value(k)
}